In theory, you can emulate the vanilla 1.12 experience on 1.13 fairly closely, but that's definitely not how it comes configured by default. 1.13 adds a tremendous array of features to the game, most of which can be tweaked and toggled on or off (which does require starting a new game, however). It adds immensely more to the overall JA2 experience, with perhaps the greatest aspect being the modding possibilities. Why do you recommend Stracciatella over 1.13? Just curious.ĭon't get me wrong, 1.13 provides an incredible enhancement to the original game. ![]() Apparently it wasn't just me having this problem - from Steam forum: "unfortunately Stracciatella makes the game stutter like crazy, so I'm stuck on some variant of the 1.13 mod, unfortunately." (yes, I'm lazy)Īwesome, thanks! Will try that. Wildfire seems to be even harder than "vanilla" JA2, which is damned hard enough, IMO, so unless someone has some real strong opinions that I should play Wildfire, I'd rather stick with Classic.in some form.Ĭame across this version, "Stracciatella" but not sure if that is better, worse, newer, etc than version 1.13 which I think is the fan based mod.Īnybody played this recently, or done this research? I can foresee reading up on this for hours before I even play, so if someone has already done it. Yes, I'm aware I'm unfairly bringing a completely different game into this (JA1), but when searching and reading, it's a bit hard to separate the two.ĪNYWAY.I'm simply looking for the best, most playable, enjoyable version of JA2 available. ![]() That started me down the rabbit hole of the million and one versions of this game, in its various iterations - JA1, JA Gold, Wildfire, JA2 Classic, Unfinished Business, etc. Opens and plays surprisingly well! The camera is way too herky jerky, but if I can find a mod to fix that, or slow it down, it might be playable. It's definitely past its expiration date for all except the most avid JA fans (which I consider myself one, but even I have limits). I would say RIGHT on the brink of playability (to me). Ass was kicked immediately in Wildfire, but play was ok. So I fired it up just to see just how bad and old it looked, and if it was even playable. Skirmish through jungles, deserts, towns and frozen wastelands.So I got A version of Jagged Alliance 2 from a Humble or GOG or Fanatical bundle today, and noticed something funny: Jagged Alliance: Wildfire is the so-called base game. Fun new war toys include mortars, grenade launchers, boobytrap kits and more! Choose from 70 different mercs, including 10 new ones - plus all 60 of the original Jagged Alliance mercs. Use the campaign editor to create your own deadly games. The included scenario editor provides infinite replay ability. ![]() Play the new solo campaign or choose multiplayer mode via your network connection. From the makers of Jagged Alliance, 1995's Game of the Year (Power Play magazine) comes the multiplayer strategy game chambered with new features. Lock and load: it's time for Deadly Games. Maybe you shouldn't let him keep that dynamite. Still, you have to blow up the bridge by sundown, and Postie is starting to talk to himself again. One more mortar shell should take them out.
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